Update


Zombies movement is fixed now: they walk generally to the left but if the Player is in 200px Range it follows him and attacks him. Animations are fixed, too.

The bridge is redesigned so that the player can walk over it but blocked for now with a barrier

The first element of the base is there: a campfire

The first NPC is in the game, too. (But the only thing it does is running to the right

The blocking fire on the left is now a little bit quieter

Little collusionfixes and the player and the buildings are now on the ground

The day/night cycle is now set to 5 minutes

Get Undead Village

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.