Update
Undead Village » Devlog
Zombies movement is fixed now: they walk generally to the left but if the Player is in 200px Range it follows him and attacks him. Animations are fixed, too.
The bridge is redesigned so that the player can walk over it but blocked for now with a barrier
The first element of the base is there: a campfire
The first NPC is in the game, too. (But the only thing it does is running to the right
The blocking fire on the left is now a little bit quieter
Little collusionfixes and the player and the buildings are now on the ground
The day/night cycle is now set to 5 minutes
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Undead Village
Post-apocalyptic 2D survival game with base-building, fighting and looting in the side-view.
Status | In development |
Author | ElShad0w |
Genre | Survival, Platformer |
Tags | 2D, Horror, Loot, Pixel Art |
Languages | German, English |
Accessibility | Configurable controls |
More posts
- The game is free now9 hours ago
- Update34 days ago
- Update37 days ago
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- Bigger update46 days ago
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- Update46 days ago
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